


Is there any good answer to this Stackoverflow question related to Gesture? I want to recognize the gesture when user click on the button. It is not detecting in Android 2.2 but working fine Android 3.0 Please suggest necessary solution. I have added the gesture overlay in a linear layout with a imageView and a gessture overlay. In this line “gLib = omRawResource(this, R.raw.gesture) ”ĭid you create the directory “res/raw” and did you copy your captured gesture library named “gesture” to this directory as described above? The error message is “raw cannot be resolved or is not a field” I try to run this code, but encountered one problem. I’m a newbie and hope you guys could bear with me. Lib.addGesture("gesture's name", gesture) // adding
Create simple android app with search install#
You can find the sources for the gesture builder in your android install dir in “ platforms/android-/samples/GestureBuilder/” – take a look at GestureBuilderActivity in “ src/com/android/gesture/builder”įinal GestureLibrary lib = omFile(new File(Environment.getExternalStorageDirectory(), "mygestures")) Pinging is currently not allowed.ġ4 Responses to “Creating a simple Gesture App with Android”įrom the emulator? or an app on your smartphone?Ĭan you tell me how these Gestures are saved in the SD card. You can skip to the end and leave a response. You can follow any responses to this entry through the RSS 2.0 feed. On Friday, May 14th, 2010 at 6:25 am and is filed under Android. Tags: adt, Android, capturing, emulator, example, gesture, gesture overlay, gesturebuilder, Snippet, tutorial Now run the application and draw the spiral and a toast showing the gesture’s name (I named it “test”) pops up: */ public class GestureActivity extends Activity Testing the Gesture * A simple Activity listening for Gestures Package import import import import import import import import import android.os.Bundle import import /** by opening the view Android File Explorer in Eclipse and save it somewhere for now.įirst create a new android application using the android sdk – my AndroidManifest.xml looks like this Running the GestureBuilder you need to add a new gesture – for this tutorial I’m capturing one gesture by drawing a spiral and naming it to “test”.Ĭopy the gesture library from the SD card – e.g. The app needs the sdcard to store the captured gestures on it. The important thing is to start the emulator with -sdcard /. It is important to run the app with a SD card connected – if you need more information on creating virtual SD cards – take a look at this article. Run the gesture builder app on the android emulator. android-sdk-linux_86/platforms/android-2.1/samples/GestureBuilder. You can find the app in the samples directory of your android sdk – e.g. For this reason there’s the GestureBuilder delivered with the Android SDK. First you need to define the gestures that should be captured in the application later.
